MODELLING // 

Project Type //

Research and Participatory communal design and spatial action

Chronology//

July-September 2017

Location // 

Model making/ London, United Kingdom  

Participatory process/ Kiziba refugee camp, Rwanda 

Team/Stakeholders // 

3D Modelling  - Lloyd V. Price 

Printing  - Bartlett Bmade 

Development of Kiziba's plan,  workshop organiser - Nerea Amoros Elorduy 

Participatory workshop coordination - Victor Iyikaryemye, Moses Mawa and Lydia Kanakulya

Photography and video - Joan Amoros Elorduy

Workshop participants - Refugees from Kiziba refugee camp (ECD caregivers, parents, children and youth), MIDIMAR, UNHCR, PLAN International, Handicap International, GHH

Funding//

Beacon Bursary UCL - UCL Culture

Beneficiaries/ End users //

Participants in the workshops, refugee inhabitants in Kiziba with connection to young children (children, parents, guardians and caregivers)

Description/

The 3D printed model of Kiziba refugee camp was aimed facilitating discussion and engaging diverse stakeholders in conversations relating to the built environment of the refugee camp since most of the camp population was unable to read 2D maps. 

 

To build the 3D-printed model a 2D map of Kiziba was developed, tracing the satellite imagery with AutoCAD and GIS, later the AutoCAD file was translated to the software Maya together with a relatively accurate height map of the area (gathered from open sources), into a 3D virtual file to be printed with a hot-filament printer.  After 3 trials we developed the best position and support for an efficient print. The hot-filament printer was chosen due to its reduced cost, and the durability and the sturdiness of the finished pieces. The colour chosen was white, initially intending to project the camps’ satellite imagery on to it and also to be able to place markers on it more easily. 

 

On 5 September 2017, we took the 3D-printed model of Kiziba  to the camp for a day workshop to identify sites where children play for potential further intervention. Even the young workshop participants – aged between three and five years old – where able to locate their homes and their go-to play areas on it. The model seemed to allow an intergenerational and interdisciplinary discussion where all the actors present could have their say.

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